An 80's Retro Arcade Built in Unreal
Whilst I was learning and developing assets using Substance Painter, I wanted to import them into Unreal to see how the textures imported and what sort of process I had to go through to get from Substance Painter to Unreal. Importing the new textures and setting up the materials is easy once I'd got to grips with using the RGB nodes on Unreals materials.
This is a project that was mainly a material study, but I will be returning to this project in the near future to develop a more in depth scene, one day adding games to the machines themselves.
Screenshots taken using Unreals screenshot capture
Tools Used: Unreal 4