A First Person Horror Narrative Game
The second year I worked as part of a team to create a first person horror game - 'Fish Tank'. The player navigates a series of caves in search to escape a lurking danger who could appear around any corner.
My role in this project was an environmental artist, a character artist, and the UI developer. I created scenery assets, interactable objects, the main antagonist, and all of the UI within the game. Another member of the team created the map and level layout.
I also produced a trailer for the game as well as the sound you hear in game.
Scenes taken from Unity screenshots.
Some 3DS Max Renders.
Tools Used: 3DS Max, Sculptris, Maya, Photoshop, CrazyBump, Unity, Audacity, After Effects.