Concept Art Across All Projects
Throughout my time developing games I find it beneficial to develop some sort of concept before executing an idea. This way I'm not running in blind to a project.
This page features all of the concept art I have developed, it has been used by both myself and other group members as an outline to produce assets for the games I have been a part of.
As seen in the environmental art concept art I use measurements that transfer into 3DS Max so I can keep a scale running through my project.
Photoshop is my main piece of software to conceptualise my projects.
Tools Used: Photoshop.