Unity Asset Pack
Environmental Asset Pack Developed for Unity
For my dissertation at University my focus was on the importance on composition within games when using assets. My aim was to create an asset pack with a small number of assets, and use composition to create good looking scenes to sell my asset pack on the Unity Store.
To develop this asset pack, I went out and took my own photographs of natural compositions and natural textures. I developed all of the materials for this project using photographs I took, and using pictures I took for reference, I was able to develop a range of assets that built up a good looking asset pack.
This is the first project I have done using Substance Alchemist. Takign real life textures and developing them into materials.
Screenshots are taken of the finished project, alongside my materials I have developed and some pre-textured models.
Tools Used: 3DS Max, Photoshop, Physical Camera, Substance Painter, Substance Alchemist, Substance Designer, Unity.